I created this in Unreal Engine 5 as I wanted to play with Lumen and learn some UE tools!
The portal asset was modelled in Blender, sculpted in ZBrush, and textured in Substance Painter.
I used Quixel Megascans for environment assets.
Terrain was created and textured within Unreal.
I also created the lil piece of music. I originally just had some ambient noises, but I thought adding a guitar piece would help with tone.
*Portal based on a Tap Titans 2 Concept by Rachel Gomez*